What's an Optimal Mana Curve and Land/Ramp Count for Commander?
Karsten's adaptation of his manabase math to 100-card singleton Commander. Optimal curve, land count, and ramp targets — different formulas, same rigor as his Constructed work.
The anchor of the Commander track. Karsten proves that 60-card intuition breaks in singleton — you need different land counts, different ramp curves, different hypergeometric inputs. Read this first, then open ManaTuner with a Commander preset.
Original URL (likely dead): https://strategy.channelfireball.com/all-strategy/home/whats-an-optimal-mana-curve-and-land-ramp-count-for-commander/
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